Course detail
Animation
FSI-YANAcad. year: 2025/2026
Not applicable.
Language of instruction
Czech
Number of ECTS credits
4
Assignment to study programme types
Bachelor's
Mode of study
Not applicable.
Guarantor
Entry knowledge
Rules for evaluation and completion of the course
Aims
Study aids
Not applicable.
Prerequisites and corequisites
Not applicable.
Basic literature
KALBAG, Asha a PUNTER, Russell. Počítačová grafika a animace. Bratislava: Príroda, 2001. ISBN 80-07-00661-3. (CS)
BLAIN, John M. The complete guide to Blender graphics: computer modeling & animation. Seventh edition. Boca Raton: CRC Press, 2022. ISBN 978-1-032-12167-3. (EN)
BLAIN, John M. The complete guide to Blender graphics: computer modeling & animation. Seventh edition. Boca Raton: CRC Press, 2022. ISBN 978-1-032-12167-3. (EN)
Recommended reading
VILLAR, Oliver. Learning Blender: a hands-on guide to creating 3D animated characters. Second edition. Boston: Addison-Wesley, 2017. ISBN 978-0-13-466346-3. (EN)
Classification of course in study plans
Type of course unit
Computer-assisted exercise
52 hours, compulsory
Teacher / Lecturer
Syllabus
- Základní pojmy v animaci a seznámení s klasickou animací.
- Digitální obraz a jeho aplikace.
- Principy počítačové animace.
- Seznámení se s animováním v dostupných softwarech (3ds max, Blender, Unity, Unreal Engine).
- Cvičení, animování v softwarech.
- Animace ve virtuální realitě.
- Real-time animace.