Course detail

Animation

FSI-YANAcad. year: 2025/2026

Not applicable.

Language of instruction

Czech

Number of ECTS credits

4

Mode of study

Not applicable.

Entry knowledge

Rules for evaluation and completion of the course

Aims

Study aids

Not applicable.

Prerequisites and corequisites

Not applicable.

Basic literature

KALBAG, Asha a PUNTER, Russell. Počítačová grafika a animace. Bratislava: Príroda, 2001. ISBN 80-07-00661-3.  (CS)
BLAIN, John M. The complete guide to Blender graphics: computer modeling & animation. Seventh edition. Boca Raton: CRC Press, 2022. ISBN 978-1-032-12167-3.  (EN)

Recommended reading

VILLAR, Oliver. Learning Blender: a hands-on guide to creating 3D animated characters. Second edition. Boston: Addison-Wesley, 2017. ISBN 978-0-13-466346-3.  (EN)

Classification of course in study plans

  • Programme B-VKP-P Bachelor's 2 year of study, summer semester, compulsory

  • Programme C-AKR-P Lifelong learning

    specialization CLS , 1 year of study, summer semester, elective

Type of course unit

 

Computer-assisted exercise

52 hod., compulsory

Teacher / Lecturer

Syllabus

  • Základní pojmy v animaci a seznámení s klasickou animací.
  • Digitální obraz a jeho aplikace.
  • Principy počítačové animace.
  • Seznámení se s animováním v dostupných softwarech (3ds max, Blender, Unity, Unreal Engine).
  • Cvičení, animování v softwarech.
  • Animace ve virtuální realitě.
  • Real-time animace.